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        <identifier>oai:figshare.com:article/33971203</identifier>
        <datestamp>2026-09-23T05:53:47Z</datestamp>
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          <dc:title>Data Sheet 1_Metaverse dependency as a psychosomatic risk of immersive platforms: development and validation of the Metaverse Dependency-Related Experiences Scale.pdf</dc:title>
          <dc:creator>Takuto Homma (25094608)</dc:creator>
          <dc:creator>Naoki Konishi (16537884)</dc:creator>
          <dc:creator>Ryohei Umetani (9046512)</dc:creator>
          <dc:creator>Jin Kato (11241997)</dc:creator>
          <dc:creator>Takemasa Yokoyama (25094611)</dc:creator>
          <dc:subject>Applied Psychology</dc:subject>
          <dc:subject>dependence</dc:subject>
          <dc:subject>metaverse</dc:subject>
          <dc:subject>Metaverse Dependency-Related Experiences Scale (MDRES)</dc:subject>
          <dc:subject>scale development</dc:subject>
          <dc:subject>social virtual reality</dc:subject>
          <dc:description>Introduction&lt;p&gt;With the continuous expansion of socially immersive “metaverse” platforms, concerns regarding dependence-like tendencies associated with avatar-based virtual environments have grown. However, validated instruments that capture the psychosomatic and immersion-related characteristics central to such environments remain scarce. To address this gap, this study developed and preliminarily validated the Metaverse Dependency-Related Experiences Scale (MDRES), a self-report measure that assesses dependence-like tendencies in communication-oriented virtual environments.&lt;/p&gt;Methods&lt;p&gt;This research comprised two studies. Study 1 included the following two phases: Phase 1 involved qualitative item generation based on open-ended responses from active metaverse users, while Phase 2 involved item reduction and exploratory factor analysis (EFA) using the candidate items. Study 2 conducted confirmatory factor analysis and examined associations between the MDRES and theoretically relevant external variables.&lt;/p&gt;Results&lt;p&gt;In Study 1 Phase 1, qualitative responses were utilized to generate an initial pool of 52 candidate items. In Study 1 Phase 2, these 52 candidate items were administered, and EFA identified a six-factor, 39-item structure, including Reality Avoidance (α = 0.93), Confusion Between Physical and Virtual Spaces (α = 0.91), Awareness of Physical Symptoms (α = 0.85), Sleep Disturbance-Like Symptoms (α = 0.89), Physical Discomfort/Sensory Abnormalities (α = 0.85), and Stress Relief (α = 0.54). In Study 2, the six-factor structure received initial confirmatory support, while the MDRES subscales exhibited theoretically coherent associations with psychological distress, mood, somatic symptoms, mental health-related indicators, and game engagement.&lt;/p&gt;Discussion&lt;p&gt;Overall, the MDRES highlights the multidimensional, psychosomatic, and ambivalent nature (risk-related and stress-relieving) of metaverse involvement and offers a conceptually grounded tool for future work on dependence processes in immersive virtual environments.&lt;/p&gt;</dc:description>
          <dc:date>2026-09-23T05:53:47Z</dc:date>
          <dc:type>Dataset</dc:type>
          <dc:type>Dataset</dc:type>
          <dc:identifier>10.3389/fpsyg.2026.1814271.s001</dc:identifier>
          <dc:relation>https://figshare.com/articles/dataset/Data_Sheet_1_Metaverse_dependency_as_a_psychosomatic_risk_of_immersive_platforms_development_and_validation_of_the_Metaverse_Dependency-Related_Experiences_Scale_pdf/33971203</dc:relation>
          <dc:rights>CC BY 4.0</dc:rights>
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