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          <dc:title>&lt;b&gt;Digital Interpretation of Tang Dynasty Timber Architecture within an Embodied Interaction Framework: A Case Study of the East Main Hall of Foguang Temple&lt;/b&gt;</dc:title>
          <dc:creator>Min Li (12799)</dc:creator>
          <dc:creator>Jingwei Wang (732831)</dc:creator>
          <dc:creator>Zhongyu Shi (24405611)</dc:creator>
          <dc:creator>Yatian Li (22181851)</dc:creator>
          <dc:subject>Architectural heritage and conservation</dc:subject>
          <dc:subject>Interaction and experience design</dc:subject>
          <dc:subject>Heritage and cultural conservation</dc:subject>
          <dc:subject>Tang Dynasty timber architecture</dc:subject>
          <dc:subject>Embodied Cognition Theory</dc:subject>
          <dc:subject>embodied interaction; digital heritage</dc:subject>
          <dc:subject>Unreal Engine 5</dc:subject>
          <dc:subject>digital interpretation</dc:subject>
          <dc:description>&lt;p dir="ltr"&gt;&lt;a href="" target="_blank"&gt;对唐代木结构建筑的数字化解读长期受限于高保真模型重建与零散认知理解之间的悖论。现有的数字遗产应用主要依赖静态三维模型、虚拟走访和全景可视化。尽管这些方法能够高度精确地数字化重建建筑形态，但它们仍不足以有效传达传统木结构建筑所体现的结构逻辑、施工智慧和文化意义。因此，用户通常只能被动地观察，很少进行主动探索或有意义的知识构建。为应对这一挑战，本研究以具身认知理论为基础，并以佛光寺东正堂为代表案例。通过整合虚幻引擎5（UE5）的实时渲染和交互功能，提出了一个用于数字解读唐代木结构的内涵交互框架。该研究首先确立了四个设计原则，即真实性受限的解释、多层次自适应互动、具身认知映射和情境化叙事整合。基于这些原则，开发了完整的UE5开发流程，涵盖数字资产管理、纳米虚拟几何优化、Lumen全局照明和Blueprint可视化脚本。随后实施了四个交互模块，包括建筑概述、结构分解、斗孔（括号集）分析和详细建筑检查。该框架的有效性通过专家评估和用户测试进行评估。结果表明，该框架显著提升了用户对唐代木结构逻辑的理解，同时提升了交互质量、学习参与度和知识获取效率。该框架为传统中国木结构建筑的数字保存、诠释、公众传播及国际传播提供了理论基础和实际技术路径。&lt;/a&gt;&lt;/p&gt;</dc:description>
          <dc:date>2026-09-14T10:07:54Z</dc:date>
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